Abstract: This research explored and proffered solutions based on Virtual Reality Technology, analyzed the importance of using the concept of VR technology in education and assessed the effect of VR technology on student’s overall achievement in some higher institutions in Gombe state. The students were assessed based on some factors and a machine learning model was built using Logistic Regression in order to assess the effectiveness of the two techniques. Based on the data available, the model had a Ninety-two percent (92 %) accuracy in predicting which method was used in teaching the students from the confusion matrix result obtained from our Logistic Regression model.
Keywords: Virtual Reality, Augmented Reality, Mixed Reality, Immersion, Logistic Regression model.
Title: BUILDING A MACHINE LEARNING MODEL FOR ASSESSING THE EFFECT OF VIRTUAL REALITY TECHNOLOGY IN TEACHING AND LEARNING IN NIGERIA
Author: Mustapha Hadi Aminu, Gregory M. Wajiga, Yusuf Musa Malgwi, Salisu Sani
International Journal of Computer Science and Information Technology Research
ISSN 2348-1196 (print), ISSN 2348-120X (online)
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