Abstract: The purpose of this research is to provide a mobile learning android application for preschoolers with the used of Augmented Reality to become more interesting and learn in a new exciting way. It is a tool for improving the learning process and also to expand their visual learning through 3D interactive objects using a handheld android smartphone device. The application has “Learn” and “Games” features which consist of different categories like alphabets, colors, shapes, animals, body parts, and planets. The application was created using Unity, Blender, and Maya for designing the game and 3D objects. The developers used C# Programming Language for the function of the app and Vuforia for the Augmented Reality. The researchers followed the Iterative Software Development Model as a guide in developing the application. The application was tested using Functional test, compatibility test and conformance test by preschoolers guided by parents and other researchers team. The developers got a percentage of 100 in compatibility testing, In Functional testing, the developers got a percentage of 94.43% and in conformance testing the developers got a percentage of 88.75%. The application was evaluated using Mobile Application Rating Scale (MARS) by IT Experts, Preschool guided by parents, Parents, and Android Users. The overall results have a mean of “3.68” and an average standard deviation of “0.52” that was interpreted as “Highly Acceptable”.
Keywords: Augmented Reality, Pre-schooler, Mobile Learning, Android, 3D, Interactive, Application.
Title: Pop-Up Cards: An Android M-Learning Application with Augmented Reality for Preschoolers
Author: Nathaniel Bacal, John Michael Gayanilo, Mark Soller, John Patrick Tañag, Ralph Fallago, Herchel Aquines
International Journal of Computer Science and Information Technology Research
ISSN 2348-1196 (print), ISSN 2348-120X (online)
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